Currently we have an ugly API for calling the BBitmap render methods. Specifically, we pass as first argument the viewport to be used.
We should:
1) implement override methods that do not take viewport and use gViewport instead.
2) implement methods in BViewPort that pass this as first argument to the BBitmap methods.
Currently we have an ugly API for calling the BBitmap render methods. Specifically, we pass as first argument the viewport to be used.
We should: 1) implement override methods that do not take viewport and use gViewport instead. 2) implement methods in BViewPort that pass this as first argument to the BBitmap methods.