It can be fixed by providing the missing BotProfiles.db, which can be grabbed from czero.
Up to now the nav reader cannot read the cs_assault.nav from steam cs. And the current nav builder doesn't provide with same performance as the steam cs does. Maybe merge the new nav codes from Regamedll will help.
I am sorry about that. In fact I am a zombie fan and more interested in it. Most players are waiting for a modern zombie mode for this mod to replace the PC version and it needs so much work. BTW, the original codes are not likely infected by zombies...
I'm playing original mode and seeing bots can't defuse the bomb,
and I see a lot of immovable terrorists in cs_assault and other maps
i think you are really focusing on zombie mode so the original mode gets damaged