Moerill / fvtt-find-the-culprit

MIT License
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Repeated popups on multiple worlds #39

Open HydrallUrakan opened 1 year ago

HydrallUrakan commented 1 year ago

I've had a strange, recurring issue that's been haunting me - earlier today I ran a "find the culprit" in search of some minor issue, and that all ended up working just fine. However, for whatever reason the module now pops up the final stage of the process every time I load up Foundry - including on other worlds with the module enabled! It doesn't matter what I hit - it reloads, then pops up the prompt again.

image

It's easy enough to suppress by just clicking the X, but I'd prefer to actually get rid of it...

Hitting "reset" gives this error:

find-the-culprit.js:361 Uncaught (in promise) TypeError: Illegal invocation
[Detected 1 package: find-the-culprit]
    at reactivateModules (find-the-culprit.js:361)
    at async Object.callback (find-the-culprit.js:318)

While hitting yes or no causes it to claim it has found the culprit, then reloading - with the same popup returning even then.

Dialectikal commented 1 year ago

This is happening to me as well, just in case you need another example