Moerill / token-mold

MIT License
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[FEATURE] Random money/items based on CR and Type #192

Open BenNelsonNeb opened 8 months ago

BenNelsonNeb commented 8 months ago

First of all, THANK YOU FOR YOUR SUPPORT! I love this mod.

I wonder if you can add a random coin option like the random heath. This would help a lot with loot piles like mods which are very common. There are a lot of these mods that turn a character sheet into a loot pile by taking funds and items on their sheets, and then making them quickly accessible to players. But you have to manually add coins/loot to them ahead of time, which is very time-consuming.

Most humanoids have some funds on them so it would be awesome to auto-generate those funds.
Maybe a table option for calculations? List of the CR groups, the common coin types, items, and chance. (see below).

Character Type: Humanoid (dropdown) CR C S G P ITEM TABLE CHANCE 0-.5 1-4 5-8 9-12 13-16 17-20

You select the character type, Humanoid as the default, but it would be cool to be able to create a table for each character type. For each CR range add a dice formula to roll for the coins and items, choose an item table, and % chance of getting anything.

Example setting: Character Type: Humanoid CR C S G P ITEM TABLE CHANCE 1-4 1d100 5d20 6d6 1d2 Mundane 80%

So in the example, a Spy (humanoid) when created might get 64c, 27s, 18g, and a rope added to its character sheet.

This would be an awesome addition to Token Mold.