Mogli12 / GearboxAddon

Farming Simulator 2017: Gearbox addon
GNU General Public License v3.0
53 stars 28 forks source link

Feedback about new Settings UI #211

Closed Mogli12 closed 6 years ago

Mogli12 commented 7 years ago

Hello,

There is a new settings UI. You can open it with the combination "KEY_rctrl KEY_semicolon" (RCtrl-Ö). This is still work in progress and several texts are not yet final or translatable.

I think I would like to keep it on one page with three columns. Dependencies between settings are quite difficult and I would like to avoid this if possible.

Please share your feedback about the new UI. Do you have further ideas?

Thanks, Mogli

ivanlii commented 7 years ago

Hi Stefan, nice addition, all seems ok for now. What is SWAP? A new page with a imputBindings list will be nice... they are so many and is hard to keep TABing out of the game to search for them. How about different GB configurations (for same or other motor)? ps: 2171, G27:

WARNING: undefined input in tempomatMogli: gearboxMogliCONFLICT_1 WARNING: undefined input in gearboxMogli:

(first one was in earlier versions like 2163 too)

Mogli12 commented 7 years ago

How about different GB configurations (for same or other motor)?

The different gearbox configurations are part of the vehicle shop configuration. It would be too difficult to change the gearbox in a running tractor. It caused already some trouble the change between build-in transmission and gearbox addon.

ivanlii commented 7 years ago

If globals are possible in new UI will be nice to have defaultEnableAI, drawTargetRpm, drawReqPower, settings that don`t have keybindings in general. And of course settings save. Regards

Mogli12 commented 7 years ago

...o have defaultEnableAI, drawTargetRpm, drawReqPower, settings ...

Good idea! Thanks!

Anonymous-any commented 7 years ago

Hi thank for informations for me I think there is not so far of perfection but there lots of options and configurable tweak then I have nothing to add, thank you Maestro for you work irreplaceable :) Br

olliebob commented 7 years ago

I'm getting the same warnings when I use the quadtrac and default manual gearbox set to simple?

Blaggy-0 commented 7 years ago

Servus, mir ist dem letzt auf gefallen das die "Vor-/Rückwärts-Tasten" (so wie das Allrad/Diff.) nach einem neustart nicht gespeichert werden so das man jedes mal neu fest legen muss wie man die Richtung wechseln möchte. Ist das so gewollt oder ist das ein "Fehler" ?

Grüße, Blaggy

Mogli12 commented 7 years ago

Hallo Blaggy,

mir ist dem letzt auf gefallen das die "Vor-/Rückwärts-Tasten" (so wie das Allrad/Diff.) nach einem neustart nicht gespeichert werden so das man jedes mal neu fest legen muss wie man die Richtung wechseln möchte. Ist das so gewollt oder ist das ein "Fehler" ?

Das ist ein Fehler.

Viele Grüße

Gonimy-Vetrom commented 6 years ago

Now the settings look great. But. There are not enough tips for each item. Abbreviations are not always clear. When I was engaged in the translation of the text, I had to read a lot to understand the purpose of the settings.

Mogli12 commented 6 years ago

Good point!

Gonimy-Vetrom commented 6 years ago

Tips already working? I can not see them. I translated it for a long time, but I can not check it out in games.

Mogli12 commented 6 years ago

No, I am not sure what is wrong with the tool tips.

KITT3000 commented 6 years ago

As for the tips, I found something like this in the original script:

function InGameMenu:onLeaveSettingsBox(element)
    self:setHelpBoxText("")
end

function InGameMenu:onFocusSettingsBox(element)
    if element.toolTip ~= nil then
        self:setHelpBoxText(element.toolTip)
    end
end

And such attributes are added to each GuiElement: <GuiElement ... onFocus="onFocusSettingsBox" onLeave="onLeaveSettingsBox" ... >

Mogli12 commented 6 years ago

@KITT3000 Many thanks. This is a good hint. But there is still some work to do

Mogli12 commented 6 years ago

Hi, ToolTips work with v3.1 build 3. It will not make it into version 3 anymore, which is since more than 2 weeks for testing at ModHub. Additionally, I disabled all buttons that are not applicable. Regards, Stefan

P.S.: Check the description of the mod