I searched for your repo quite a bit honestly, just couldn't remember the mod names properly.
Currently FS22 leaves all remaining material within the baler storage if the necessary amount for another bale can not be accumulated.
Additionally, if like 200 grass is left in the baler, anything added to the baler turns into gras as well, which is undesirable. I really do not comprehend how Giants thought that might be a good idea. Really weird. With your mod all that could change.
Is there any possibility, for you releasing a port of this mod for the new FS22?
Hi Mogli,
I searched for your repo quite a bit honestly, just couldn't remember the mod names properly.
Currently FS22 leaves all remaining material within the baler storage if the necessary amount for another bale can not be accumulated. Additionally, if like 200 grass is left in the baler, anything added to the baler turns into gras as well, which is undesirable. I really do not comprehend how Giants thought that might be a good idea. Really weird. With your mod all that could change.
Is there any possibility, for you releasing a port of this mod for the new FS22?