Closed IlyaFaer closed 4 years ago
For 2.7x, all actions should just export automatically. For 2.8+, blend2bam uses Blender's builtin glTF exporter, which requires being more explicit about which actions to export. I haven't tried the "stash the action" option, but I do know that using the NLA editor works (just add a track for each action you'd like to export).
@Moguri, seems to me, that's it. Thanks! I think, it'll be good to mention this in docs with a link to Blender's tutorial about actions and how to use them in our Panda3D case. You know, for newbies.
Previously I've been using YABEE, in which I've been marking animations with names and start/end frame numbers. Now I'm using blend2bam, and I'd like to do armature animations, but I didn't find any tutorials of how to name it, mark start and end, and then export it.