Closed LukongGITHUB closed 2 years ago
Are you asking for help getting pman working with this Cub3D tool? I do not know what blend2bam offers if you do not want BAM files. The other half of blend2bam is just exporting blend files as either glTF or EGG. In any case, I do not see anything actionable in this issue. If you are running into specific issues, please feel free to create new issues.
I don't know if you got my reply due to gmail not showing me that I've replied.
Why close the issue then ask me to create a new issue?
Its not about the BAM its about the Project folder -the other half of the Plugin- that Cub3D can use, but of course that leaves all the code and game in the open
The Action is to collaborate with good Python Devs like UPBGE, Armory, NeuroBGE & MakeHuman to make a Logic Brick to Panda3D system then work towards Cub3D so Devs can have access to the Android Market [30% = Google Fee, 10-30% = BGE2CUB3D Devs & 60-40% = Game Devs]
On 1/21/22, Mitchell Stokes @.***> wrote:
Closed #67.
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I have no idea what you're on about regarding project folders, but Cub3D was pulled from the Play Store a long time ago, why not focus your efforts on Panda3D's official Android port, which works just fine with .bam files? https://discourse.panda3d.org/t/deployment-for-android/28226
I didn't know this, but Cub3D was put back on Google Play Store as I was able actually find it when I needed the expert edition I paid for.
Maybe I mistook your plugin for another. There are 1-3. Its should be the one that can Export to Bam, Panda3D Engine & makes a project folder. Thanks for Link. Though you can still get the app...I think I gave you the link in that closed issue...do you want it again and test the difference?
Thanks I guess trying to avoid code is avoid develop'g
On 1/26/22, rdb @.***> wrote:
I have no idea what you're on about regarding project folders, but Cub3D was pulled from the Play Store a long time ago, why not focus your efforts on Panda3D's official Android port, which works just fine with .bam files? https://discourse.panda3d.org/t/deployment-for-android/28226
-- Reply to this email directly or view it on GitHub: https://github.com/Moguri/blend2bam/issues/67#issuecomment-1022688014 You are receiving this because you authored the thread.
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I'm glad that you found an archived copy of Cub3D and that it works for you, but it is no longer being updated by the original developer, and we can't update or modify it because we don't have the source code, since it's a closed-source product. That makes it a dead end as far as I'm concerned, however user-friendly it may be.
LOLOLOL I never said to update it. I said if you could modify your own code to work just like the Panda3D samples that your plugin should work like. Closed-source product doesn't mean useless as it far surpasses a label of 'Beta' or 'Abandonware' let alone Dead...it not being on the Google Play makes it more of inside secret.
Quiz: Have you tried using the App at all with some of the Panda3D Samples?
Quiz: Is your plugin finished for what its trying to do [Convert Blend to Panda3D Models]?
On 1/27/22, rdb @.***> wrote:
I'm glad that you found an archived copy of Cub3D and that it works for you, but it is no longer being updated by the original developer, and we can't update or modify it because we don't have the source code, since it's a closed-source product. That makes it a dead end as far as I'm concerned, however user-friendly it may be.
-- Reply to this email directly or view it on GitHub: https://github.com/Moguri/blend2bam/issues/67#issuecomment-1023054103 You are receiving this because you authored the thread.
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Sorry I might me talking to the wrong person. I am looking for the 'Project Folder w/main.py ' Plugin as their are other Blender to Panda3D plugins.
On 1/28/22, Lukong @.***> wrote:
LOLOLOL I never said to update it. I said if you could modify your own code to work just like the Panda3D samples that your plugin should work like. Closed-source product doesn't mean useless as it far surpasses a label of 'Beta' or 'Abandonware' let alone Dead...it not being on the Google Play makes it more of inside secret.
Quiz: Have you tried using the App at all with some of the Panda3D Samples?
- You could use it to test your plugin unless you prefer going thru the steps the link you gave me
Quiz: Is your plugin finished for what its trying to do [Convert Blend to Panda3D Models]?
On 1/27/22, rdb @.***> wrote:
I'm glad that you found an archived copy of Cub3D and that it works for you, but it is no longer being updated by the original developer, and we can't update or modify it because we don't have the source code, since it's a closed-source product. That makes it a dead end as far as I'm concerned, however user-friendly it may be.
-- Reply to this email directly or view it on GitHub: https://github.com/Moguri/blend2bam/issues/67#issuecomment-1023054103 You are receiving this because you authored the thread.
Message ID: @.***>
I see what you mean by start another issue I think I started an issue in the wrong plugin
On 1/28/22, Lukong @.***> wrote:
Sorry I might me talking to the wrong person. I am looking for the 'Project Folder w/main.py ' Plugin as their are other Blender to Panda3D plugins.
On 1/28/22, Lukong @.***> wrote:
LOLOLOL I never said to update it. I said if you could modify your own code to work just like the Panda3D samples that your plugin should work like. Closed-source product doesn't mean useless as it far surpasses a label of 'Beta' or 'Abandonware' let alone Dead...it not being on the Google Play makes it more of inside secret.
Quiz: Have you tried using the App at all with some of the Panda3D Samples?
- You could use it to test your plugin unless you prefer going thru the steps the link you gave me
Quiz: Is your plugin finished for what its trying to do [Convert Blend to Panda3D Models]?
On 1/27/22, rdb @.***> wrote:
I'm glad that you found an archived copy of Cub3D and that it works for you, but it is no longer being updated by the original developer, and we can't update or modify it because we don't have the source code, since it's a closed-source product. That makes it a dead end as far as I'm concerned, however user-friendly it may be.
-- Reply to this email directly or view it on GitHub: https://github.com/Moguri/blend2bam/issues/67#issuecomment-1023054103 You are receiving this because you authored the thread.
Message ID: @.***>
https://pythonlang.dev/repo/moguri-blenderpanda/
Cub3D, your plugin, Panda3D & Blender all have the same or similar python depencies 3.5-7
On 1/28/22, Lukong @.***> wrote:
I see what you mean by start another issue I think I started an issue in the wrong plugin
On 1/28/22, Lukong @.***> wrote:
Sorry I might me talking to the wrong person. I am looking for the 'Project Folder w/main.py ' Plugin as their are other Blender to Panda3D plugins.
On 1/28/22, Lukong @.***> wrote:
LOLOLOL I never said to update it. I said if you could modify your own code to work just like the Panda3D samples that your plugin should work like. Closed-source product doesn't mean useless as it far surpasses a label of 'Beta' or 'Abandonware' let alone Dead...it not being on the Google Play makes it more of inside secret.
Quiz: Have you tried using the App at all with some of the Panda3D Samples?
- You could use it to test your plugin unless you prefer going thru the steps the link you gave me
Quiz: Is your plugin finished for what its trying to do [Convert Blend to Panda3D Models]?
On 1/27/22, rdb @.***> wrote:
I'm glad that you found an archived copy of Cub3D and that it works for you, but it is no longer being updated by the original developer, and we can't update or modify it because we don't have the source code, since it's a closed-source product. That makes it a dead end as far as I'm concerned, however user-friendly it may be.
-- Reply to this email directly or view it on GitHub: https://github.com/Moguri/blend2bam/issues/67#issuecomment-1023054103 You are receiving this because you authored the thread.
Message ID: @.***>
I don't if you got my message and I can't find any issues with Cub3D in closed or open. I was simply trying to say that if your able to make a plugin that allows people to export to panda3D as Folder [Not .BAM] then people can place that folder where Cub3D.apk can find it and play it then package their Games into APKs. The problem is finding the devs for Cub3D -u2600inventions- and collabrating with them. https://m.apkpure.com/cub3d-python-3-6-3d-programming-ide/com.u2600inventions.cub3d
I was trying to say that if you get Blend2Bam work'g as I don't use the Engine-side [.BAM] of you Plugin, but the Export Project [Folder]