Open Yonnji opened 3 months ago
+1
The Duck sample glb file encounters the missing 512_cg_0.hdr file error too: https://github.com/KhronosGroup/glTF-Sample-Models/blob/main/2.0/Duck/glTF-Binary/Duck.glb
The 512_ch_0.hdr
issue is fixed with v1.2.1, but this issue was limited to gltf-viewer
, so I still need to see why the model doesn't work with gltf2bam.
Model file: https://github.com/murasaqi/ZONKO_3D_OPEN_SOURCE_PROJECT_MurasaqiExample/blob/main/Unity_ZONKO_3D_OPEN_SOURCE_PROJECT/Assets/Zone_LiveDemo/Models/znk/znk_221107/vrm/znk.vrm It's just a GLB with an extra metadata and could be imported into Blender after renamed as .glb.
Panda3D 1.10.14
panda3d-gltf 0.13 can import and display the character just fine. The node tree is wrong and unusable (has a lot of Character's), but that's another story.
panda3d-gltf 1.1.0 crashes on:
panda3d-gltf master crashes on:
Panda3D master
panda3d-gltf 0.13 work the same way as with older panda3d
panda3d-gltf 1.1.0 crashes with:
coredumpctl trace: