MohistMC / Mohist

Minecraft Forge Hybrid server implementing the Spigot/Bukkit API, formerly known as Thermos/Cauldron/MCPC+
https://mohistmc.com
GNU General Public License v3.0
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[1.16.5] Void Creation Plugin voids Nether #1710

Open MohistBOT opened 3 years ago

MohistBOT commented 3 years ago

Informations

The Minecraft Version is 1.16.5 The Mohist Version is 764 Attachments : https://cdn.discordapp.com/attachments/882662731642179654/882700036947976222/2021-09-01_20.53.12.png Reported by Tomani89 with id 690664374867853433

Description

Ok so I am trying to run a Server that uses a Void world. I use this for another plugin to create Player Islands. The Problem st, that whatever Void Generator plugin I am using (and I tested a LOT of them) the Nether and eny other mod based Dimension you are going to is created as void too. I dont want this (obviously) and I think it schould not be like this? I of cause tested this issue with all the other plugins removed! Just jused 1 void generation plugin at a time and tried lots of them. I enabled all the plugins by adding: worlds: world: generator: pluginname to he bukkit.yml. I can create normal Nether worlds using multiverse, but am not shure if I can get a workaround out of this at the moment, as I am not used to working with multiverese and would not need it otherwise. On notable thing to add is that Islands (Home islands system 5.0.8) is adding a "wilderness" dimension to the world, and this does generate just fine.

How to reproduce

  1. install void generator plugin of choice (like VoidGen 2.0)

  2. add to end of bukkit.yml: worlds:

    : generator: VoidGen
  3. join server and create a nether portal

  4. enter nether and see that there is only one block of bedrock and nthing else

  5. probably is the same with end, defnitely is the same with twilight forrest and similar dimensions originating from mods.

MohistBOT commented 3 years ago

Hello, thanks for opening this issue!

Before continuing, please understand that Mohist is a free and open source software, made by people in their free time. Know that we are not able to give any eta about when your issue will get answered or fixed.

Our team will first check if your issue isn't duplicated. If it's the case, we will close your issue, giving your the number of the other issue so that you can follow its progress. If you are able to do it, please check that your issue isn't duplicated, this would help us a lot.

Thank you for your patience, and have a nice day (or night)!