Open minenexuslive opened 3 years ago
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My TPS also drops sooo much, solve this problem, Mohist 1.16.5
After test, tile entity is delete if the tile is break, but not delete when player go far of the world
But tile entity seems be unload:
Tile entity to unload [net.minecraft.tileentity.MobSpawnerTileEntity@b645da0]
Loaded tile entity [net.minecraft.tileentity.ChestTileEntity@6d187dfe, net.minecraft.tileentity.MobSpawnerTileEntity@5027a38a, net.minecraft.tileentity.ChestTileEntity@58383ba2, net.minecraft.tileentity.MobSpawnerTileEntity@121d2ae0, net.minecraft.tileentity.MobSpawnerTileEntity@3cc452d0, net.minecraft.tileentity.BeehiveTileEntity@51129d31, net.minecraft.tileentity.MobSpawnerTileEntity@48ee499a, net.minecraft.tileentity.ChestTileEntity@335f304d, net.minecraft.tileentity.ChestTileEntity@2d13b624, net.minecraft.tileentity.MobSpawnerTileEntity@68ad5da2, net.minecraft.tileentity.ChestTileEntity@52b56bb4, net.minecraft.tileentity.ChestTileEntity@18a2f4f7, net.minecraft.tileentity.ChestTileEntity@28b0c351, net.minecraft.tileentity.MobSpawnerTileEntity@2af2dba8, net.minecraft.tileentity.ChestTileEntity@5363ed89, net.minecraft.tileentity.ChestTileEntity@31e75b73, net.minecraft.tileentity.MobSpawnerTileEntity@7fefb301, net.minecraft.tileentity.ChestTileEntity@16f3d783, net.minecraft.tileentity.ChestTileEntity@10d9d1b4, net.minecraft.tileentity.ChestTileEntity@1b6e2c1f, net.minecraft.tileentity.ChestTileEntity@191bf3c8, net.minecraft.tileentity.ChestTileEntity@115c60a7, net.minecraft.tileentity.ChestTileEntity@4fd65749, net.minecraft.tileentity.ChestTileEntity@25328478, net.minecraft.tileentity.ChestTileEntity@63f1a6a5, net.minecraft.tileentity.ChestTileEntity@48a7c3f5, net.minecraft.tileentity.ChestTileEntity@6ace5c6e, net.minecraft.tileentity.MobSpawnerTileEntity@6d68e04e, net.minecraft.tileentity.BeehiveTileEntity@83bfa10]
In this debug code, we can see that tile entity net.minecraft.tileentity.MobSpawnerTileEntity@b645da0
is unloaded
我也遇到这个问题了,玩了两天,服务器里没有一个人,但是地图上有接近3万个实体,tps只有3!
Unfortunately, I have the same error, I think this error is related to a plugin or a mod, because there is no such line on a server without mods and plug-ins. But you use different mods and get the same error. So I can think that it is related to the mohist software.
My mohist server has been kept at 19~20tps. Open for several days in a row. Are not experiencing this issue.
Minecraft Version : 1.16.5
Mohist Version : 762
Operating System : CentOS
Mod list : https://firebasestorage.googleapis.com/v0/b/nexus-live.appspot.com/o/modlist.html?alt=media&token=22a1e570-eb6f-4526-b7f6-aa8a76058f80
Plugin list : EssentialsX, Citizens, TabListPro, WarpSystem, WorldEdit, WorldGuard, RedProtect, RoyaleEconomy, ProtocolLib, PlaceholderAPI, PlayerKits, LuckPerms, HolographicDisplays
Description of issue : I use Aikar's Timings Viewer to monitor TPS, what currently happens is that the loaded tileEntities are only increasing and the number never decreases, even with only one person online. I was searching the community and I saw other people reporting about tileEntities not unloading.
Below you can see a graph, where there are 2,000 tileEntities, which is already something high for 4 players: https://timings.aikar.co/?id=28fb47f1cbfd42259a67a940e0951309
A few days later you already have 10,000 tileEntities loaded that never go down: https://timings.aikar.co/?id=4a1f688d2a184159841673271ac5a447