Open oskarbukovsky opened 1 month ago
You use too much shit, and I advise you to remove a lot of mods or just use Forge and make plugins in the form of mods, now it's really possible to do this with Mcreator
Thanks for nothing, but now i know that on forge server it works fine latest.log Server loads and newer version of mod fixes the curios problem we have, but on mohist it just crashes, so MAYBE it is really a bug in mohist, I'm not sure as we use a few plugins, but it is crashing on mods, not plugins. And some of them didn't have good or any mod alternative, so we would love to stay on hybrid server for now
Description of issue : When running 12.0.2 version of mod Max Health Fix everything works fine, but we have problems with curios items which add extra health, when players tp between dims their actual health is reset to 1-20. Maximum stays, but healing every time you have to teleport home/explore is really annoying.
It also happens with add-ons that give maximum life or any mechanics regarding this. (im using mmocore to give max-hp to the users and its the same) It must be a bug with the health attribute
To fix this use some plugin that uses /heal when they use /back or /home (etc). until someone takes a look at it.
Thats why i wanna update this mod to latest version, when i tried today forge server no crash and it works without loosing health, but on mohist it crashes, also Ketting, Magma-1.20.1 a Arclight btw crash, some from other mods, but still. I know this pack uses a lot of mods, but its mostly stable, and when something happens, it's on this update (+extended crafting, but it will be different reason i thing if its mod adding things about crafting and not some attributes)
Minecraft Version : 1.20.1
Mohist Version : 1.20.1-820
Operating System : Ubuntu 22.04.4 LTS
Logs : crash-2024-08-06_14.15.45-fml.txt
Mod list : modlist-server.txt
Plugin list : pluginlist-server.txt
Description of issue : When running 12.0.2 version of mod Max Health Fix everything works fine, but we have problems with curios items which add extra health, when players tp between dims their actual health is reset to 1-20. Maximum stays, but healing every time you have to teleport home/explore is really annoying.
Things broke only when updating to 12.0.3 of max-health-fix