I had an alarm clock in my backpack, and had used a screwdriver on it to disassemble it. What happened was all the components from the alarm clock were forced into 1 inventory square (effectively keeping a 1x5 square of resources into one slot) and then when the components were dropped, they had the inventory sprites still on them.
Get object that can be disassembled for scrap (in my case, i had used an alarm clock)
Disassemble said item in your backpack (I had used a military dufflebag in my case)
Reporting client version: 514.1589
Round ID:
140
Testmerges:
Reproduction:
I had an alarm clock in my backpack, and had used a screwdriver on it to disassemble it. What happened was all the components from the alarm clock were forced into 1 inventory square (effectively keeping a 1x5 square of resources into one slot) and then when the components were dropped, they had the inventory sprites still on them.