Closed ProfessorPopoff closed 3 years ago
Well well well. The time approaches. I think I've just about got everything done here. I'm opening this for review, may god have mercy. I added everything to the best of my ability and also learned many things over the last half month. God be praised it's over, though. Overall, this has added a TON of melee weapons of varying types. Hekzder will probably want to comb over this one, as I have even less of an idea of what the values do than I do with the armours.
As you can see, the brick and the flare are T4. Direct further questions to Koshenko. Good day.
hm... but did you make a google spreadsheet calculating all of the damage, dps, attack delay, armor piercing, and wound damage all of them do to multiple types of armor of every tier?
Well well well. The time approaches. I think I've just about got everything done here. I'm opening this for review, may god have mercy. I added everything to the best of my ability and also learned many things over the last half month. God be praised it's over, though. Overall, this has added a TON of melee weapons of varying types. Hekzder will probably want to comb over this one, as I have even less of an idea of what the values do than I do with the armours.
As you can see, the brick and the flare are T4. Direct further questions to Koshenko. Good day.
btw you included the normal hammer in the twohand category :\\\\\\\\\\\
btw you included the normal hammer in the twohand category :\\\\\\
Meh. It happens.
Uhhh. Yo.
Submitting this as a draft for now. I've got it along decently, I'm mainly trying to iron out exactly how I can get all the wielded weapons to function, as well as some of the special weapons. Roughly half done, will update this as I go along. For now, witness peak badcode and the awesome sprites provided by Infra, along with a bit of sprinkled in certified codersprite to compensate for the lack of toggled variants.