Open AbBaSaMo opened 9 months ago
The behaviour tree will govern how our robot behaves under different scenarios. It's basically a big bunch of if-else blocks represented as a graph with nodes and implemented via an XML file for navigation2 to use.
https://navigation.ros.org/behavior_trees/trees/follow_point.html Nav2 provides example behaviour trees, however it is probably better to start the design in a diagramming software (control-flow)
The behaviour tree will govern how our robot behaves under different scenarios. It's basically a big bunch of if-else blocks represented as a graph with nodes and implemented via an XML file for navigation2 to use.