Team Salvato has posted their IP Guidelines, including the stance on fan games and mods (like ours). I think it's very important that we be respectful of their wishes, especially considering how fair and open these guidelines are.
One thing they want is a disclaimer on the first run of the game.
Fan games must state upon first run that it is a fan game unaffiliated with the official Doki Doki Literature Club. They must advise that the original game should be completed before playing, as well as provide a link to the official website where it can be downloaded (http://ddlc.moe).
They also offered a template, which I've made a few small changes to:
Monika After Story is a Doki Doki Literature Club fan game that is not affiliated with Team Salvato. It is designed to be played only after the official game has been completed, and contains many unmarked spoilers for the official game. Game files for Doki Doki Literature Club are required to play this mod and can be downloaded for free at: http://ddlc.moe
This template should be dropped in as a click-through disclaimer at the beginning of the game, much like how the psychological horror warning from the first game was used. Additionally, this should be immediately followed by a check for all of the necessary DDLC files in the installation directory. If that check fails, the player should be directed to ddlc.moe to download those files.
Team Salvato has posted their IP Guidelines, including the stance on fan games and mods (like ours). I think it's very important that we be respectful of their wishes, especially considering how fair and open these guidelines are.
One thing they want is a disclaimer on the first run of the game.
They also offered a template, which I've made a few small changes to:
This template should be dropped in as a click-through disclaimer at the beginning of the game, much like how the psychological horror warning from the first game was used. Additionally, this should be immediately followed by a check for all of the necessary DDLC files in the installation directory. If that check fails, the player should be directed to ddlc.moe to download those files.
This should be easy to create using splash.rpy