This is what the mod has thrown being idle in the background.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script-ch30.rpy", line 1449, in script call
File "game/script-ch30.rpy", line 1619, in script
File "game/script-ch30.rpy", line 1643, in <module>
File "game/zz_windowreacts.rpy", line 242, in mas_checkForWindowReacts
File "game/zz_windowreacts.rpy", line 216, in mas_isInActiveWindow
File "game/zz_windowreacts.rpy", line 185, in mas_getActiveWindow
UnicodeDecodeError: 'ascii' codec can't decode byte 0xc2 in position 54: ordinal not in range(128)
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script-ch30.rpy", line 1449, in script call
File "game/script-ch30.rpy", line 1619, in script
File "/home/scpketer/<...>/renpy/ast.py", line 814, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/home/scpketer/<...>/renpy/python.py", line 1719, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script-ch30.rpy", line 1643, in <module>
File "game/zz_windowreacts.rpy", line 242, in mas_checkForWindowReacts
File "game/zz_windowreacts.rpy", line 216, in mas_isInActiveWindow
File "game/zz_windowreacts.rpy", line 185, in mas_getActiveWindow
UnicodeDecodeError: 'ascii' codec can't decode byte 0xc2 in position 54: ordinal not in range(128)
Linux-5.9.1-arch1-1-x86_64-with-glibc2.2.5
Ren'Py 6.99.12.4.2187
Monika After Story 0.11.5
Seems like some of my window titles had something non-ASCII, though it worked perfectly in the past.
It also may be because of my system having LANG environment variable set to C (I messed up my install a bit) and thus having window titles encoded in ASCII, so I'm fixing it right now and I'll update if it did work.
Update: right, seems like it was the cause. Still, I think we can convert window titles to Unicode to prevent this sort of errors.
This is what the mod has thrown being idle in the background.
Seems like some of my window titles had something non-ASCII, though it worked perfectly in the past.
I did a bit of research and tried window detection code and it worked.
It also may be because of my system having
LANG
environment variable set to C (I messed up my install a bit) and thus having window titles encoded in ASCII, so I'm fixing it right now and I'll update if it did work.Update: right, seems like it was the cause. Still, I think we can convert window titles to Unicode to prevent this sort of errors.