Closed Hypeouseaus closed 6 years ago
https://github.com/gunthercox/chatterbot-corpus/tree/master/chatterbot_corpus/data/english
I mean, Gathering corpus for making personality of Monika isn't that difficult.
You can copy&paste dialogues from ddlc original, fan fictions or even some 'generic' anime&VN scripts.
Sorry for my horrible English, by the way.
You are a bit too late now that the chat system is about to be dismantled altogether. This looks like it could work out. But filling it with responses would still require a ton of work.
as you can see, it doesn't require that amount of work.
https://github.com/gunthercox/chatterbot-corpus/tree/master/chatterbot_corpus/data/english https://github.com/gunthercox/chatterbot-corpus/blob/master/chatterbot_corpus/data/english/greetings.yml https://github.com/gunthercox/chatterbot-corpus/blob/master/chatterbot_corpus/data/english/money.yml https://github.com/gunthercox/chatterbot-corpus/blob/master/chatterbot_corpus/data/english/conversations.yml
DDLC obviously has more dialogues than these.
Keep in mind that "keeping it Monika" would be harder than just filling with some generic answers. Not to mention that it would need a lot more responses to different questions to be more than just a one time gimmick.
We could gather volunteers for that
Above all, It doesn't need to be perfect Monika from the start.
what would be the new system?
what would be the new system? Machine learning based conversation
Yeah, we're switching out the chat system. If we decide to re-add a chatbot functionality, we'll consider this.
I say use Chatterbot however I don't really know how it would work. Especially considering that the player is suppose to have options.
https://github.com/gunthercox/ChatterBot
Both (RenPy and Chatterbot) are based on python so it seems quite easy to implement Chatterbot to Monika After Story. What do you think about my idea?
Original Monika after would be default option, and people could enable this experimental mod/option.