Monika-After-Story / MonikaModDev

DDLC fan mod to extend Monika
http://www.monikaafterstory.com/
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Project: Moodring (idea) #7332

Open SykkNyzz opened 3 years ago

SykkNyzz commented 3 years ago

I know the idea of Monika having emotions were discussed prior (and if this isn't approved, I'll make a Submod for it) but how about we start off with a skeletal system of mood/statements. So... It will be

Talk > Hey, Monika > What's on your mind? or How are you feeling?

Monika at this moment will respond with 4 ways, but the 4 is used to compound alot of emotions bc they can get too chaotic to explain... So here is my list and what she could say (sentences will be flushed out later)

Happy: Singing a song Saying something nice Reminiscing good times Saying: I Love You

Sad: I think I miss them I missed you I'm struggling with some coding Just give me a moment

Nervous: Bothered about crossing over Can you please hold me Do you take care of yourself Spend some time

Bored: Can we play a game Tell a story Pick a random topic Ask to play a song.

(I know we could make more...)

But she will ask/say to the player one of these... And the player can respond positive or negative and Monika would respond in the same way, but not harshly. It's more to work the level of affection btwn Player and Monika.

(Again, If this isn't viable, I will work on it myself. Wanted to opt my thoughts bc I've been thinking about it for awhile but never thought to push it here for more help, due to being lackluster with coding)

Wingdinggaster656 commented 3 years ago

I like this idea for quite a long time but never bring it to my schedule, seeing you mention it again reminded me. If you're going to make this, maybe we can work on this together?

Booplicate commented 3 years ago

Just a topic where a mood would be selected at random wouldn't work. E.g. you can click multiple times and every time there will be a new mood, or she says she's sad/nervous but then proceeds to sing you a random happy song. Or the other way, says she feels cheerful, but then talks about death.

SykkNyzz commented 3 years ago

Just a topic where a mood would be selected at random wouldn't work. E.g. you can click multiple times and every time there will be a new mood, or she says she's sad/nervous but then proceeds to sing you a random happy song. Or the other way, says she feels cheerful, but then talks about death.

I was gonna write out more. But each would have its own subset to venture further like a CYOA but with Monika choosing. I can show it later for detail due to finding out Inkly exists.

Booplicate commented 3 years ago

Doesn't matter how many options you add, it still the same fundamentally. The player asks > she chooses one at random > she answers. But conceptually, asking how she feels is only a small part of the mood system. Her mood should affect other things, and the player should be able to influence it.

SykkNyzz commented 3 years ago

I thought I said/mentioned that in the first post. But I'll write it out when I get a chance later today to provide the skeletal system of the scenarios.

ThePotatoGuy commented 3 years ago

see #2618 and linked. At bare minimum, we would want a mood system that isn't random.

SykkNyzz commented 3 years ago

see #2618 and linked. At bare minimum, we would want a mood system that isn't random.

Will take into consideration as I'm writing up the stuff next week (busy with personal life, please bare with me until then?)

SykkNyzz commented 3 years ago

Talk Hey, Monika What's on your mind?

Monika: (random topic/compliment) END

Monika: "Singing a song" END (If song has a relevant topic) Monika: I would like to talk about this song, would you like to know more? 1: Player:Yes Monika: "Talks about the song" END 2: Player: No Monika: "That, alright, you can ask me later" END

Monika: "I love you!" 1: Player: "I love you too" Monika: (positive facial reaction) END 2: Player: "Yeah..." Monika: (negative facial reaction) END

Monika: "I missed you!" 1: Player: "I missed you too!" Monika: (positive facial reaction) END 2: Player: "..." Monika: (negative facial reaction) END

Monika: "Can you please hold me?" 1: Player: Yes Player: (Holds Monika) END 2: No Monika: "I understand if you do not have the time" END

Monika: "May we play a game?" 1: Player: Yes Monika: "What would you like to play?" (Shows list of games) END 2: Player: No. Monika: "That's alright. Let's have some fun later?" END

Monika: "Would you like to hear a story?" 1:Player: Yes Monika: "A short or scary story?" 1a: Player: Short Monika: (Tells short story) END 1b: Player: Scary Monika: (Tells scary story) END 2: Player: No. Monika: "Perhaps later?" END

Monika: "May we listen to some music?" 1: Player: Yes Monika: "Plays a song" END 2: Player: No Monika: "sighs" END

Monika: "Just please give me a moment" 1: Monika: (Deeply Inhales/Exhales) Monika: "I feel better now" END 2: Monika: (Counts 10 to 1) Monika: "I needed that" END

(Leftovers offered for request/advice)

*Monika: I think I miss them

*Monika: I'm struggling with some coding

*Monika: Bothered about crossing over

*Monika: Do you take care of yourself

*Monika: Spend some time

*Monika: Reminiscing good times