Monitor221hz / Pandora-Behaviour-Engine-Plus

Patcher for behavior, character, and skeleton project files for Skyrim Special Edition.
GNU General Public License v3.0
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[Bug]: CGO Dodge Roll with No Momentum (Plus a couple other errors) #143

Closed viiuan closed 3 months ago

viiuan commented 3 months ago

Version

1.2.1a

Provide Instructions on Reproducing the Problem

I generate as normal using Pandora, with Pandora Base, Animated Mounted Casting, Precision, CGO, Horse Riding Improvements, Horse Pose Improvements, and MBO selected. Generating the same behaviour files on Nemesis without Horse Riding/Pose Improvements works 100% fine, but I'm not sure if the removal of that mod correlates. Dodge animation plays but my character has zero momentum for the duration of the animation.

Provide Relevant Files

It looks like there were errors with Animated Mounted Casting and MBO, but I'm not sure how that relates to the CGO dodge. You guys are the experts here, so if anyone would like to explain to me why that would be neat.

Engine.log.zip

Provide Visual Proof (optional)

ezgif-1-3aa239d193

Contributing To Development

Monitor221hz commented 3 months ago

See #28, same case as this. unfortunately, only solution is to keep using Nemesis or use another dodge mod. for now

viiuan commented 3 months ago

ahh ok! thanks for the info.