I generate as normal using Pandora, with Pandora Base, Animated Mounted Casting, Precision, CGO, Horse Riding Improvements, Horse Pose Improvements, and MBO selected.
Generating the same behaviour files on Nemesis without Horse Riding/Pose Improvements works 100% fine, but I'm not sure if the removal of that mod correlates.
Dodge animation plays but my character has zero momentum for the duration of the animation.
Provide Relevant Files
It looks like there were errors with Animated Mounted Casting and MBO, but I'm not sure how that relates to the CGO dodge. You guys are the experts here, so if anyone would like to explain to me why that would be neat.
Version
1.2.1a
Provide Instructions on Reproducing the Problem
I generate as normal using Pandora, with Pandora Base, Animated Mounted Casting, Precision, CGO, Horse Riding Improvements, Horse Pose Improvements, and MBO selected. Generating the same behaviour files on Nemesis without Horse Riding/Pose Improvements works 100% fine, but I'm not sure if the removal of that mod correlates. Dodge animation plays but my character has zero momentum for the duration of the animation.
Provide Relevant Files
It looks like there were errors with Animated Mounted Casting and MBO, but I'm not sure how that relates to the CGO dodge. You guys are the experts here, so if anyone would like to explain to me why that would be neat.
Engine.log.zip
Provide Visual Proof (optional)
Contributing To Development