Closed WylerL closed 1 week ago
So I managed to put a bandaid on the problem by installing different Vampire Lord animations to overwrite the ones that aren't working. I used Humanoid Vampire Lords, which is a mod that I'm not a huge fan of but it isn't that big of a deal because I don't plan on using vampire lord form at all. I still wouldn't mind getting some advice on this issue though because it has been happening to me repeatedly whenever I uninstall anything creature related, and the only solution I've found is to just run a bunch of other behavior generators(Nemesis, FNIS etc.), and then delete Pandora's cache and run Pandora again.
Even that only seems to work for some creatures. Idk if Vampire Lords will be the only thing I'll find that is broken, I just know most of the normal animals and monsters seem fine.
Your LO is probably lacking necessary mods. Do you have "Nemesis Creatures BEHAVIOUR compatibility" installed? I had exactly the same problem after disabling it. It is a requirement for the "Precision Creatures".
No I do have that mod, I genuinely couldn't narrow down a reasonable cause for this issue.
This issue is stale because it has been open for 30 days with no activity. It will be closed shortly unless activity resumes.
This issue was closed because it has been inactive for a further 14 days since being marked as stale.
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Version
v2.3.0-beta
Provide Instructions on Reproducing the Problem
I'm aware this isn't really a Pandora issue, and is more issue with my mods but I'm at my wits end and am really just looking for any advice I can try to fix this.
I had some creature animation mods that effected Vampire Lords, mostly Sexlab stuff. I removed them some time ago, and have ran the engine multiple times since then, and cleared my cache. I no longer have any mods that should be effecting this entity at all, and I did have other t-pose issues after getting rid of Sexlab but I seem to have fixed everything except for Vampire Lords in particular.
I just really want to know if anyone has any solutions for this, I'm stumped and there seems to very little information online about these t-posing issues that isn't just "Run FNIS/Nemesis.".
Provide Relevant Files
INFO : Skyrim Patcher 2.0.4-alpha ERROR : Nemesis Assembler > File E:\SteamLibrary\steamapps\common\Skyrim Special Edition\data\Nemesis_Engine\mod\colisc\draugrbehavior#0115.txt > Load > FAILED > The 'hkobject' start tag on line 1 position 4 does not match the end tag of 'hkparam'. Line 11, position 5. ERROR : Nemesis Assembler > File E:\SteamLibrary\steamapps\common\Skyrim Special Edition\data\Nemesis_Engine\mod\colisc\draugrbehavior#0119.txt > Load > FAILED > The 'hkobject' start tag on line 1 position 4 does not match the end tag of 'hkparam'. Line 11, position 5. WARN : Dispatcher > "Pandora Base" > dragonproject~dragonbehavior > Replace > Element > #0885/legs/Element0/maxAnkleHeightMS > FAILED WARN : Dispatcher > "Pandora Base" > dragonproject~dragonbehavior > Replace > Element > #0885/legs/Element0/hipIndex > FAILED WARN : Dispatcher > "Pandora Base" > dragonproject~dragonbehavior > Replace > Element > #0885/legs/Element0/kneeIndex > FAILED WARN : Dispatcher > "Pandora Base" > dragonproject~dragonbehavior > Replace > Element > #0885/legs/Element0/ankleIndex > FAILED WARN : Dispatcher > "Pandora Base" > dragonproject~dragonbehavior > Replace > Element > #0885/legs/Element0/isPlantedMS > FAILED WARN : Validator > defaultmale~0_master > Duplicate Event > OST_ExitAnim > Index > 1775 > SKIPPED WARN : Validator > defaultmale~0_master > Duplicate Event > OST_ExitAnim > Index > 1790 > SKIPPED WARN : Validator > defaultmale~0_master > Duplicate Event > OST_ExitAnim > Index > 2169 > SKIPPED WARN : Validator > defaultmale~0_master > Duplicate Event > OST_ExitAnim > Index > 2194 > SKIPPED WARN : FNIS Animlist > New Animation > From Line > FAILED > Line > Version V7.2 > File > FNIS_XPMSE_List.txt WARN : FNIS Animlist > New Animation > From Line > FAILED > Line > AAprefix xpe > File > FNIS_XPMSE_List.txt WARN : FNIS Animlist > New Animation > From Line > FAILED > Line > AAset _1hmeqp 5 > File > FNIS_XPMSE_List.txt WARN : FNIS Animlist > New Animation > From Line > FAILED > Line > AAset _2hmeqp 1 > File > FNIS_XPMSE_List.txt WARN : FNIS Animlist > New Animation > From Line > FAILED > Line > AAset _2hweqp 1 > File > FNIS_XPMSE_List.txt WARN : FNIS Animlist > New Animation > From Line > FAILED > Line > AAset _axeeqp 5 > File > FNIS_XPMSE_List.txt WARN : FNIS Animlist > New Animation > From Line > FAILED > Line > AAset _bowatk 1 > File > FNIS_XPMSE_List.txt WARN : FNIS Animlist > New Animation > From Line > FAILED > Line > AAset _boweqp 1 > File > FNIS_XPMSE_List.txt WARN : FNIS Animlist > New Animation > From Line > FAILED > Line > AAset _bowidle 1 > File > FNIS_XPMSE_List.txt WARN : FNIS Animlist > New Animation > From Line > FAILED > Line > AAset _maceqp 2 > File > FNIS_XPMSE_List.txt WARN : FNIS Animlist > New Animation > From Line > FAILED > Line > AAset _dageqp 6 > File > FNIS_XPMSE_List.txt WARN : FNIS Animlist > New Animation > From Line > FAILED > Line > AAset _magatk 1 > File > FNIS_XPMSE_List.txt WARN : FNIS Animlist > New Animation > From Line > FAILED > Line > AAset _magcastmt 1 > File > FNIS_XPMSE_List.txt WARN : FNIS Animlist > New Animation > From Line > FAILED > Line > AAset _magcon 1 > File > FNIS_XPMSE_List.txt WARN : FNIS Animlist > New Animation > From Line > FAILED > Line > AAset _magidle 1 > File > FNIS_XPMSE_List.txt WARN : FNIS Animlist > New Animation > From Line > FAILED > Line > AAset _magmt 1 > File > FNIS_XPMSE_List.txt WARN : FNIS Animlist > New Animation > From Line > FAILED > Line > AAset _sprint 1 > File > FNIS_XPMSE_List.txt WARN : FNIS Animlist > New Animation > From Line > FAILED > Line > AAset _shout 1 > File > FNIS_XPMSE_List.txt WARN : FNIS Animlist > New Animation > From Line > FAILED > Line > T xpe3_Dag_Unequip.hkx Unequip_OutMoving -0.333 Unequip_Out -0.00 BeginWeaponSheathe 0.00 > File > FNIS_XPMSE_List.txt WARN : FNIS Animlist > New Animation > From Line > FAILED > Line > T xpe4_Dag_Unequip.hkx Unequip_OutMoving -0.333 Unequip_Out -0.00 BeginWeaponSheathe 0.00 > File > FNIS_XPMSE_List.txt INFO : Engine launched with configuration: Skyrim SE/AE. Do not exit before the launch is finished. INFO : Pandora Mod 1 : Maxsu Block Overhaul - v.1.0.0 INFO : Pandora Mod 2 : Precision - v.1.0.0 INFO : Pandora Mod 3 : Precision Creatures - v.1.0.0 INFO : Pandora Mod 4 : Eating Animations and Sounds SE - v.1.0.0 INFO : Pandora Mod 5 : Payload Interpreter - v.1.0.0 INFO : Pandora Mod 6 : GP Offset Movement Animation - v.1.0.0 INFO : Pandora Mod 7 : Ultimate Potion Animation NG - v.1.0.0 INFO : Pandora Mod 8 : Lovemaking Compendium - v.1.0.0 INFO : Pandora Mod 9 : Night Blooming Violets - v.1.0.0 INFO : Pandora Mod 10 : MNBVwa - v.1.0.0 INFO : Pandora Mod 11 : OAnims - v.1.0.0 INFO : Pandora Mod 12 : OpenSex - v.1.0.0 INFO : Pandora Mod 13 : OStim - v.1.0.0 INFO : Pandora Mod 14 : True Directional Movement - 360 Horse Archery - v.1.0.0 INFO : Pandora Mod 15 : True Directional Movement - Procedural Leaning - v.1.0.0 INFO : Pandora Mod 16 : True Directional Movement - Headtracking - v.1.0.0 INFO : Pandora Mod 17 : Animation Teleport Bug Fix - v.1.0.0 INFO : Pandora Mod 18 : Pandora Base - v.1.0.0 INFO : FNIS Mod 1 : FNIS_openani_interaction_List INFO : FNIS Mod 2 : FNIS_openani_redress_List INFO : FNIS Mod 3 : FNIS_openani_solo_List INFO : FNIS Mod 4 : FNIS_ImmersiveInteractions_List INFO : FNIS Mod 5 : _FNIS_openani_nemesis_List INFO : FNIS Mod 6 : FNIS_OCR_List INFO : FNIS Mod 7 : FNIS_IEA_List INFO : FNIS Mod 8 : FNIS_openani_furniture_List INFO : FNIS Mod 9 : ATT_openani_animlist INFO : FNIS Mod 10 : FNIS_openani_main_List INFO : FNIS Mod 11 : ATT_MNBVwa_animlist INFO : FNIS Mod 12 : ATT_NightBloomingViolets_animlist INFO : FNIS Mod 13 : ATT_LovemakingCompendium_animlist INFO : FNIS Mod 14 : fnis_SeranaHoodFixWithAnim_list INFO : FNIS Mod 15 : ATT_OAnims_animlist INFO : FNIS Mod 16 : FNIS_XPMSE_List
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