MonoGame / MonoGame.Dependencies

The MonoGame binary dependencies submodule.
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Update SharpFont to Fix #5196 #106

Closed dellis1972 closed 7 years ago

dellis1972 commented 7 years ago

Dont merge yet , work in progress.

KonajuGames commented 7 years ago

Does this statically link the runtime? And we don't need the 32-bit version as our pipeline only supports running on 64-bit.

dellis1972 commented 7 years ago

Does this statically link the runtime? And we don't need the 32-bit version as our pipeline only supports running on 64-bit.

not sure what you mean by static linking? its just a .net dll update and a slight change to the dll.config files. I updated the 32bit ones just for parity

dellis1972 commented 7 years ago

@KonajuGames it should be ok to go, but I want to fork https://github.com/Robmaister/SharpFont as I did make some changes which we need. Mostly because they moved to use PCL and using the PCL completely messes up our system because it pulls in stuff like System.Drawing.Primitives which cause build failures. So we need to custom build for .net 4.5.

KonajuGames commented 7 years ago

Merged.