MonoGame / MonoGame.Dependencies

The MonoGame binary dependencies submodule.
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libFreeImage.dylib has no arm options MAC #165

Closed a-727 closed 3 months ago

a-727 commented 3 months ago

I'm trying to code a MonoGame project on mac. I got this failure, with a bunch of folders it checked.

MonoGame Texture Importer failure

It looks like none of them exist. So I build my last MonoGame game without textures. That was actually a smart choice because that game was build on pixels. I can't do that for this game, though.

But actually, ONE does exist. For ONE file, I got this error: '/Users/grantsd/.nuget/packages/dotnet-mgcb/3.8.1.303/tools/net6.0/any/libFreeImage.dylib' (fat file, but missing compatible architecture (have 'i386,x86_64', need 'arm64e' or 'arm64')) There's no arm64 freeImage found in this library for mac. Could someone add it?

mrhelmut commented 3 months ago

This is already addressed with a new dedicated repo but not yet plugged into the public release: https://github.com/MonoGame/MonoGame.Library.FreeImage

If need be, you can grab the dylib there.