Closed tgjones closed 9 years ago
Merging, and I'll fork your repo into here.
Thanks, that was quick!
This is the first time I've committed to MonoGame.Dependencies - what is the next step? I guess I need to update the git submodule in the main MonoGame repository?
Pull the latest from origin into ThirdParty\Dependencies. This will update the submodule reference in .gitmodules.
Will replace the D3D effect preprocessor in the content pipeline.
I have made a few changes to CppNet to support MonoGame. I have submitted a PR to CppNet, and hopefully it will be merged soon.
But in any case, I suggest that MonoGame keeps its own fork of CppNet. You could fork this version, which includes the MonoGame changes: https://github.com/tgjones/CppNet