Closed JohnLamontagne closed 4 years ago
I don't know why yet, even though this has been in the Platformer sample for years, this change actually breaks the project and it can't be played. Will have to investigate :D Making this change prevents the player from moving left / right, who knew.
There's a comment above the change that says "assume square frames". Seems like something else depends on that behavior.
It would seem so, will dig in to it a little more when I have time. Just in the process of updating the projects for another talk @Jjagg :D
Platformer actually requires square frames. But updating to make more sense
Property FrameWidth returned the texture Height rather than Width