I've updated Samples-WindowsDX.sln, Samples-WindowsGL.sln and Samples-Android.sln to build in VS 2019 using MonoGame 3.7.1.189. The Windows samples were all converted to dotnet SDK-style project files, and "dotnet build" works as well. Added WindowsDX build for NeonShooter and SpaceWar. Built and tested each project.
I've updated Samples-WindowsDX.sln, Samples-WindowsGL.sln and Samples-Android.sln to build in VS 2019 using MonoGame 3.7.1.189. The Windows samples were all converted to dotnet SDK-style project files, and "dotnet build" works as well. Added WindowsDX build for NeonShooter and SpaceWar. Built and tested each project.