MonoGame / MonoGame.Samples

A few cross-platform game samples using MonoGame.
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Feature/ship game #71

Closed NemoKradXNA closed 6 months ago

NemoKradXNA commented 6 months ago

Fixes to allow the Ship game to run on both DX and GL builds

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SimonDarksideJ commented 6 months ago

Two observations from the updated build:

  1. The ship selection reticule is missing in the DX build, as shown on the ship selection screen image

  2. The scene on both GL and DX now appear much darker than it was image

Original image

Both are non-critical as the focus is to get the sample running first on all platforms.

NemoKradXNA commented 6 months ago

Looking at that UI issue next.

I flipped the lighting on the normalmapping.fx, ill put that back.

You really need to bin the level 1 mesh off as it has a few primitives that have the wrong winding order.

I might look a t restructuring the whole thing if I have time.

NemoKradXNA commented 6 months ago

Next PR will have the UI fix. image And the lighting calculations fixed image

I have noticed when a missile is fired, there is a train artifact. Not sure what's causing that yet.

NemoKradXNA commented 6 months ago

Looks like the particle artifact is just a stray particle as the missile is launched, slowing the missile right down showed that the render of particles looks fine. So I won't bee looking into that anymore.

CartBlanche commented 6 months ago

Thanks @NemoKradXNA for helping us getting this last, but critical, part working!