MonoGame / MonoGame

One framework for creating powerful cross-platform games.
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Windows Phone 8: Content.Load<SoundEffect> crashes with unhandled TypeInitializationException #1394

Closed AdamDawes closed 7 years ago

AdamDawes commented 11 years ago

Any attempt to load a SoundEffect from a .xnb file on Windows Phone 8 crashes with an unhandled TypeInitializationException.

In thread http://monogame.codeplex.com/discussions/432974 SlyGamer indicated it may be do with the the compression and suggested setting this to Best in the XNA Content project. However I cannot get the sound effect to load with any of the available compression settings.

itsdikey commented 11 years ago

Yes same here. I am using Monogame 3.2 so I thought that bug was fixed.

tomspilman commented 7 years ago

We've removed Win8/8.1 support in https://github.com/MonoGame/MonoGame/pull/5809.