Closed Stals closed 1 year ago
I get a crash report that looks like this whenever I close the editor in 5.2.
This was on 5.0 or 5.1, but the issue is still not fixed, I think it is caused by this line: https://github.com/Monocluar/GASAttachEditor/blob/main/Source/GASAttachEditor/Private/SGASAttachEditor.cpp#L682 Which maybe can just be removed
Removing that line does stop the crash when closing the editor.
I don't think its necessary. IIRC ~destructors
are automatically called for parent class even when overridden.
Hi, I get a crash when closing the UE 5 (when it is run from Rider) with the following stack trace
And I was wondering if it is even necessary to call SWidget::~SWidget(); by hand if the destructors are virtual, so it will be probably called twice which can cause problems (which potentially leads to the crash).