Closed WayGroovy closed 12 years ago
Oops closed by misclick... So you just want the message to be relayed to game? I'll get this sorted for the next update
Yes, please, but only if from the username that the bot is.
For example, I have multple users in IRC,
Foo Bar Lorem Ipsum IRCBot
IRCBot is the bot being used by multiple servers to connect to IRC.
If Foo speaks, I want to see [{name}] {message}
If a planer on another server speaks I would like to see IRCBot's {message}, as that contains the {[name}] {message} from that server
If a player talks on the active server in question, I don't need to see IRCBots message at all (It already works that way).
I can add screenshots of how it works if necessary. Just want to be able to ignore the {name} if and only if it matches a specific IRC username, in this case the one specified in settings.yml IRC: SETTINGS: NICKNAME: {NAME}
It no longer requires {name} however I don't think that is quite what you are looking for.
I currently have multiple servers logging into a single user by way of a ZNC server running on one of my boxes.
Each server is configured to send messages to IRC in the same way:
FORMAT: MINECRAFT: '[{name}] {message}' IRC: '[{name}] {message}'
I would like to be able to selectively mute the IRC username, and pass only the message, if possible.