If I create a level and use accented characters (à è ì ò ù) in the level name, they are also used in the variable in Gameflow.lua. As a result TEN crashes. A syntax error is reported in the log.
Example:
Log:
[2024-Jun-22 18:12:09] [info] Starting TombEngine version 1.4.0 (64-bit)
[2024-Jun-22 18:12:09] [error] A Lua error occurred while setting up scripts; WinMain: ../../Scripts/Gameflow.lua:57: syntax error near '<\195>'
If I create a level and use accented characters
(à è ì ò ù)
in the level name, they are also used in the variable in Gameflow.lua. As a result TEN crashes. A syntax error is reported in the log.Example:
Log: