MontyTRC89 / TombEngine

A new custom Tomb Raider engine based on TR5 engine
MIT License
68 stars 17 forks source link

[ bug Report ] - Import TRLE Level -> TEN Convert - Moveable objects incorrectly positioned #1403

Open illyaine opened 2 months ago

illyaine commented 2 months ago

TombEngine version

v1.4

Tomb Editor version

v1.7.1

Describe the bug

Some moveable objects are not placed correctly, but too high. Setting it again did not help. However, it does not happen with every level import and TEN Convert.

To Reproduce

1) Import TRLE Level 2) Convert to TEN Level 3) Settings adjusted and in the game it looks like this

Expected Behaviour

The objects are of course in the place where the level builder placed them :)

Screenshots

IA IA2

Additional Content

No response

Minimal reproduction project

Please let me know if you would like to download the material here so that everyone can download it. But I will be happy to deliver them, please let me know where I can send them. Please understand that this is not my level, but Dark Death's, which I am currently working on with his permission.

Lwmte commented 4 weeks ago

Enemy jeep is present in the project?

illyaine commented 4 weeks ago

Enemy jeep is present in the project?

As far as I know right now, yes. I'll have to check later today.

Edit: Yes, Enemy Jeep is included in this level. EnemyJeep

Lwmte commented 3 weeks ago

Most likely, it's a bug that was present in version 1.4. Recently enemy jeep was rewritten to fix this bug, so I suggest you to provide extra feedback after version 1.5 is released. Thank you! :)

illyaine commented 3 weeks ago

Thank you for the information. Then I'll wait for 1.5 and test this with it :)

illyaine commented 1 week ago

@Lwmte, Unfortunately I didn't get around to it before. Re-imported the level and converted it to TEN.

The same error still exists. The moveable objects are too high up, not as they were placed.

Lwmte commented 4 days ago

I need a test project, please.