Ingame, all moveables including Lara are moved up when the ENEMY_JEEP object is placed inside any room.
In the video, we can see Lara falling at the beginning even though she is supposed to be on the floor.
(for the drift problem shown in the video, see issue #1429 )
Simply placing the ENEMY_JEEP item in the level, with or without trigger.
Expected Behaviour
Ingame, moveable should stay exactly where they are inside the editor
Additional Content
Tested on the latest public release (1.4) with no modifications.
Level created with TIDE and made with the latest public release Tomb Editor (1.7.1) with no modifications.
using the ENEMY_JEEP provided on the TEN website from the date of the 17th of October 2024.
TombEngine version
v1.4
Tomb Editor version
v1.7.1
Describe the bug
Ingame, all moveables including Lara are moved up when the ENEMY_JEEP object is placed inside any room. In the video, we can see Lara falling at the beginning even though she is supposed to be on the floor.
(for the drift problem shown in the video, see issue #1429 )
https://github.com/user-attachments/assets/87611669-0c75-4fb8-a3f3-2367662cc641
To Reproduce
Simply placing the ENEMY_JEEP item in the level, with or without trigger.
Expected Behaviour
Ingame, moveable should stay exactly where they are inside the editor
Additional Content
Tested on the latest public release (1.4) with no modifications. Level created with TIDE and made with the latest public release Tomb Editor (1.7.1) with no modifications.
using the ENEMY_JEEP provided on the TEN website from the date of the 17th of October 2024.
Minimal reproduction project
prj file and asset (script, textures and ENEMY_JEEP) bug_ENEMY_JEEP_files.zip
Playable level: https://drive.google.com/file/d/1_bI71CSCOsEbwNUcPxGu5GLiqjVfVQQW/view?usp=share_link