Closed Raildex closed 2 years ago
MeshSwaps (TE/TEN)
DrawRoutine for Item makes a comeback (TEN)
void(ITEM_INFO* , RenderPass)
Rendering (TEN)
Get rid of Renderer11 class
Textures (TE/TEN)
Additional considerations
Is all of this implemented? I can close this
@Kubsy you can close this. It was just a ticket how things could be done
Ok
MeshSwaps (TE/TEN)
DrawRoutine for Item makes a comeback (TEN)
void(ITEM_INFO* , RenderPass)
Rendering (TEN)
Get rid of Renderer11 class
Textures (TE/TEN)
Additional considerations