MontyTRC89 / TombEngine

A new custom Tomb Raider engine based on TR5 engine
MIT License
64 stars 16 forks source link

Sound panning isn't always correct #385

Open Joey79100 opened 2 years ago

Joey79100 commented 2 years ago

Listen to that looping fountain sound in this video: https://youtu.be/lGRCBCOh0xE

If I'm not mistaken this is an issue inherited from the classics. @asasas9500 has made a FLEP patch to fix a "sound radius bug" in TRNG levels (which has the side-effect of fixing this panning issue), so maybe she knows how to fix it here.

Joey79100 commented 1 year ago

Since I was checking sound issues, I remembered about the sound panning issue and made a recording just now.

I was about to open an issue about it, but I checked just in case someone had opened one already, and... found an issue made by myself. My memory is very good I'm telling you. (:

Anyway, since I made the video now I'll post it anyway: https://youtu.be/8Dgo7Wkjfnk

Weirdly enough, the panning is inverted (left goes right, right goes left):