Closed Terimiyo closed 2 hours ago
Did you enable Material exports when exporting from Blender? If so, it might be related to how Blender exports materials in general for OBJ (OBJ is limited when it comes to materials, so Blender can't export everything)
I'll close this issue since this isn't an MCprep-side issue (OBJ exporting is handled by Blender, not MCprep), but you'll still be able to comment.
Did the issue happen after restarting Blender?
Check known issues
What happened?
Hello, I've tried to import a part of my old Minecraft world into Blender with the use of jMc2Obj and MCprep. All went well until I prepped the materials with MCprep and exported it. I am sure it's a problem with MCprep as fresh import from jMc2Obj shows in Blender correctly textured even after exporting and importing it again.
The problem only happens when I hit prep materials and export. I tried exporting as .obj and .fbx, joining meshes and leaving them separate, but nothing helped.
Exporting as .obj does create an .mtl file which should store all the required materials, and the materials are there in blender too, they just turn white for some reason.
Using Blender 4.2.3 and MCprep 3.6.1.2 btw
What steps are needed to produce the bug?
What version of MCprep are you using?
MCprep 3.6.1.2
What version of Blender are you using?
Blender 4.2.3