Moonlit-Games / Ultimate-Water-System

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No Fog on Mac #52

Open oantsmap opened 6 years ago

oantsmap commented 6 years ago

You should be able to see this by just turning on fog in the Lighting window but I've attached a test package. uwsfogmac.zip

On PC it works fine. On Mac, other scene objects are fogged but water is not. I've tried changing render mode but nothing helps. I'm testing with similar to our post effect setup but even with no post effects it's still an issue. It seems to be the case in forward and deferred, with the global fog image effect or without. I've tried turning on Metal support it also doesn't help and adds a bunch of shader errors and fog does not seem to work on non water objects either.

Also, without metal support on there are a lot of weird artifacts.

It seems that Mac isn't really properly supported. Is there any timeline for when it might be?

unity: 5.6.3p1 uws version: 2.1.0 spec: OSX 10.11.6, Intel Core i5, Intel Iris 1563 MB issued by: @oantsmap

oantsmap commented 6 years ago

PC uwsfogpc

oantsmap commented 6 years ago

mac without metal

uwsfogmac
oantsmap commented 6 years ago

mac with metal

uwsfogmacmetal