Currently we only allow wall bosses in this location to avoid walking through the door behind it and escaping the arena.
It's possible we can just disable this door? There are two versions of this map (407, 410 - see SomVanillaValues.cs) and I think the one you walk through post-fight can have a valid door while we remove the one on the actual boss map. We'd probably have to have the boss death event automatically warp you forward to escape that version of the map.
Currently we only allow wall bosses in this location to avoid walking through the door behind it and escaping the arena.
It's possible we can just disable this door? There are two versions of this map (407, 410 - see SomVanillaValues.cs) and I think the one you walk through post-fight can have a valid door while we remove the one on the actual boss map. We'd probably have to have the boss death event automatically warp you forward to escape that version of the map.