Open Moppu opened 3 months ago
Randomize what's in each player spell slot. Keep elements, but randomize what each spell does, including:
For the most part, keep girl spells as buffs/heals/beneficial spells and sprite spells as damage/debuffs.
Swap in existing animation/graphics but keep palettes of the element. Randomize names.
This will necessitate splitting the spells structure/names into two separate blocks so enemies can still have vanilla spells.
I have a lot of this done in old code/backups but it mainly needed a bunch of spell types configured. Also will probably need cleanup.
Randomize what's in each player spell slot. Keep elements, but randomize what each spell does, including:
For the most part, keep girl spells as buffs/heals/beneficial spells and sprite spells as damage/debuffs.
Swap in existing animation/graphics but keep palettes of the element. Randomize names.
This will necessitate splitting the spells structure/names into two separate blocks so enemies can still have vanilla spells.
I have a lot of this done in old code/backups but it mainly needed a bunch of spell types configured. Also will probably need cleanup.