Open neico opened 3 months ago
This would take significant menu hacks. Role rando has done some of this work already (see CharacterClasses.cs) and spell rando will do a little more with this in the future--some of the types of spells that each character gets will be mixed up, though the plan was to still keep 3 spells per character.
A class that merges the roles of girl's and sprite's magic. This would be an interesting option for seeds with only one character, where you get 6 spells per element instead of 3 (exceptions apply). That would make them a lot more self-sufficient.
Might become even more interesting if spells themselves can be found in chests or as generally as reward (if that ever becomes a thing)
Though I imagine that this would require a fair amount of changes. Does the ring menu even support more than 3 spells? Or can it fit any amount of entries as long as there is space?
I've always been wondering how it would be like if the boy could cast magic, and if he were the only one to do so (as a stark contrast to how it is in vanilla) And having Lumina and Shade at a single character is also something I've been interested to see, so there's reason two.