Technical Game Design for Doedle: a competetive word guessing game
1. User Stories:
overview:
5x10 grid with empty squares
Letters in form of a keyboard below
interactions:
typing will insert the letters into the first row of the grid
pressing "Enter" will lock them and you can continue in the next line
inserted letters and those on the virtual keyboard now have colors (green or yellow or still grey)
Singleplayer base
Grid
There is a 5x5 grid with the squares being empty.
Priority: 10
Typing
Typing will insert the letters into the first row of the grid. Pressing "Enter" will lock the row and you can continue in the next line.
Priority: 9
Solution words
You obviously can't see the solution word until the game ist over. It is only shown if you've won.
Priority: 8
Colors/ Word checking
The Letters may change color depending on if the inserted letter is:
- in the solution word but at the wrong place (yellow)
- in the solution word but at the wrong place (green)
Priority: 7
End of the board
After the Letters in the 5th row have been inserted and locked and you will be told if you've guessed right or wrong. If you've guessed the word right prior obviously the same. The board (and keyboard) will be cleared and a new solution is set.
Priority: 6
Keyboard
There is a digital Keyboard below. The Letters may also change color parallel to the letters in the grid. Letters, which are not in the solution word also change color to grey.
Priority: 5
Digital Keyboard typing
By clicking the keys on the digital keyboard you can also insert them.
Priority: 1
Point counter
For every right guessed word you will receive one point.
Priority:
Countdown
There is a countdown. The game will end after the Countdown is finished.
Priority:
Multiplayer additions and changes
Grid
The Grid is extended to 10 rows to encourage faster gameplay.
End of the game
The game goes on until three(or less) players have guessed the word right.
Ranking
The players will be ranked at the end based on the number of guessed words. The ranking will be shown to all players. If a tie occurres see Sudden death.
Other players
At the side you can see the progress of the other players in the form of the count of the number of guessed words.
Technical Game Design for Doedle: a competetive word guessing game
1. User Stories:
overview:
Singleplayer base
Grid There is a 5x5 grid with the squares being empty. Priority: 10
Typing Typing will insert the letters into the first row of the grid. Pressing "Enter" will lock the row and you can continue in the next line. Priority: 9
Solution words You obviously can't see the solution word until the game ist over. It is only shown if you've won. Priority: 8
Colors/ Word checking The Letters may change color depending on if the inserted letter is: - in the solution word but at the wrong place (yellow) - in the solution word but at the wrong place (green) Priority: 7
End of the board After the Letters in the 5th row have been inserted and locked and you will be told if you've guessed right or wrong. If you've guessed the word right prior obviously the same. The board (and keyboard) will be cleared and a new solution is set. Priority: 6
Keyboard There is a digital Keyboard below. The Letters may also change color parallel to the letters in the grid. Letters, which are not in the solution word also change color to grey. Priority: 5
Digital Keyboard typing By clicking the keys on the digital keyboard you can also insert them. Priority: 1
Point counter For every right guessed word you will receive one point. Priority:
Countdown There is a countdown. The game will end after the Countdown is finished. Priority:
Multiplayer additions and changes
Grid The Grid is extended to 10 rows to encourage faster gameplay.
End of the game The game goes on until three(or less) players have guessed the word right.
Ranking The players will be ranked at the end based on the number of guessed words. The ranking will be shown to all players. If a tie occurres see Sudden death.
Other players At the side you can see the progress of the other players in the form of the count of the number of guessed words.
Sudden death Sudden death