When I try to play an audio, it only plays when is assigned to the 'master' channel or without any channel assigned, some examples:
Aura.createUncompBufferChannel(music, true).play() -> works
Aura.createUncompBufferChannel(music, true, Aura.mixChannels["master"]).play() -> works
Aura.createUncompBufferChannel(music, true, Aura.mixChannels["music"]).play() -> doesn't work
Aura.createUncompBufferChannel(music, true, Aura.mixChannels["fx"]).play() -> doesn't work
or
var customMixChannel = Aura.createMixChannel("custom");
customMixChannel.setMixChannel(Aura.masterChannel);
Aura.createUncompBufferChannel(music, true, customMixChannel).play(); -> doesn't work
There are no errors in the console and I also traced Aura.mixChannels, which returned me a dictionary with all the channels: "master", "music", "fx" and "custom".
When I try to play an audio, it only plays when is assigned to the 'master' channel or without any channel assigned, some examples:
Aura.createUncompBufferChannel(music, true).play()
-> worksAura.createUncompBufferChannel(music, true, Aura.mixChannels["master"]).play()
-> worksAura.createUncompBufferChannel(music, true, Aura.mixChannels["music"]).play()
-> doesn't workAura.createUncompBufferChannel(music, true, Aura.mixChannels["fx"]).play()
-> doesn't workor
There are no errors in the console and I also traced
Aura.mixChannels
, which returned me a dictionary with all the channels: "master", "music", "fx" and "custom".Using Aura in Armory 2024.02.