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Mormert
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jle
'Jet-Lagged Engine' is a work-in-progress C++/Lua game engine supporting Windows, Linux, Mac and browsers.
GNU General Public License v3.0
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Build failed, missing “jleBuildConfig.h”?
#23
xrui94
closed
1 week ago
2
Build failed on FreeBSD: version script assignment of 'local' to symbol 'gz_intmax' failed: symbol not defined
#22
Martinfx
opened
4 weeks ago
1
Build issues (might just be me)
#21
Fahersto
opened
2 months ago
3
Add option to add clang's -ftime-trace
#20
mls-m5
closed
11 months ago
1
Unstatify resorce management
#19
mls-m5
closed
1 year ago
0
Experimeniting with bigger source files to decrease build times on github
#18
mls-m5
closed
1 year ago
0
update clang-format file
#17
mls-m5
closed
1 year ago
0
Rename functions
#16
mls-m5
closed
1 year ago
0
Change function name convention
#15
mls-m5
closed
1 year ago
0
Fix spritesheet problems
#14
mls-m5
closed
1 year ago
0
Fix spritesheet problems
#13
mls-m5
closed
1 year ago
0
Refactoring
#12
mls-m5
closed
1 year ago
0
Refactoring
#11
mls-m5
closed
1 year ago
0
Remove factories and more interfaces
#10
mls-m5
closed
1 year ago
1
Remove interfaces 2
#9
mls-m5
closed
1 year ago
1
Remove interfaces
#8
mls-m5
closed
1 year ago
0
Rename private variables
#7
mls-m5
closed
1 year ago
0
Small fixes to get started
#6
mls-m5
closed
1 year ago
1
Add basic clang-format file
#5
mls-m5
closed
1 year ago
1
Fixes to compile on linux
#4
mls-m5
closed
2 years ago
1
Update Camera2D.h
#3
mls-m5
closed
2 years ago
0
First working implementation with interfaces
#1
Mormert
closed
3 years ago
0