Open TheDoc989 opened 2 years ago
No attack radius please, otherwise consider making it toggleable. Toggleable Super Speed would also be way better than an always-on one, too.
I think the Avaritia: Reforged mod shows how useful the radius is, definitely very powerful. It's a right click ability instead of normal attacking.
My ideas on how a rework of the armor and sword would be cool. Making them do more than just make the player unkillable and granting flight, or just act like a normal sword that can instantly kill.
Helmet:
• Night Vision (In water & lava too) • Aqua Affinity • Lack of need for air (No suffocation or drowning) • No Fire Visual Effects In your view
Chestplate:
• Damage Reflection (Exact damage done to player reflected back at entity)
Leggings:
• Cobweb slowing nullification • Negative potion effect nullification
Boots:
• Super Speed • Lava/Water Walking (Shift to sink)
Full Set Bonus:
• Creative Flight • Projectile Reflection Field: Like the interdiction torch from ProjectE but bound to the player by 1 block, immediately reflecting all projectiles near the player • Ghost Mode: Spectator mode, but with the UI not changing at all [Toggleable]
Sword of The Cosmos:
• Extended Reach & Radius (4 Blocks) [Radius meaning somewhat of a Sweeping Edge effect to the attack] • "Longsword of The Cosmos" Redesign (Holes having the "Infinity" glowing texture in place of them)