I understand that the original game texture objects for the rings aren't aligned with their collision boxes, but the way sm64plus fixes it is incorrect. The textures are rotated to match the collision boxes where instead the collision boxes should be rotated to match the textures.
I understand that the original game texture objects for the rings aren't aligned with their collision boxes, but the way sm64plus fixes it is incorrect. The textures are rotated to match the collision boxes where instead the collision boxes should be rotated to match the textures.