While attempting to compile the game from source, an error occurs when attempting to copy a SDL2 shared library that not only doesn't exist, but the directory it is attempting to access (/usr/local/sbin/*) is completely empty.
The package for SDL2 present on my system is sdl2 from official Arch Linux repositories. The SDL2 shared object is located at: /usr/lib/libSDL2-2.0.so
Not only is there no DLL present on the system for SDL2 due to the fact that the file type is incompatible with Linux and is only used while emulating Windows with Wine, but it is in an entirely different location than the location that is being searched.
The game will successfully launch, however several textures display a missing texture, not to an unplayable degree but definitely to the point where it's extremely irritating. No idea if that behavior is related to this issue, or if it is related to a different one, but it's something to note. Almost every UI texture that is actually present also have an issue where they seem to wrap at the bottom, seen here:
Reproduction Steps
Get a bare bones Arch Linux virtual machine up and running with a desktop manager for testing
Download the Linux version of the launcher for sm64plus
cd into the directory containing the launcher, then cd into the bin directory
git clone https://github.com/MorsGames/sm64plus.git && cd sm64plus
Operating System
Arch Linux 6.4.8-arch1-1 x86_64
Issue Description
While attempting to compile the game from source, an error occurs when attempting to copy a SDL2 shared library that not only doesn't exist, but the directory it is attempting to access (
/usr/local/sbin/*
) is completely empty. The package for SDL2 present on my system issdl2
from official Arch Linux repositories. The SDL2 shared object is located at:/usr/lib/libSDL2-2.0.so
Not only is there no DLL present on the system for SDL2 due to the fact that the file type is incompatible with Linux and is only used while emulating Windows with Wine, but it is in an entirely different location than the location that is being searched.The game will successfully launch, however several textures display a missing texture, not to an unplayable degree but definitely to the point where it's extremely irritating. No idea if that behavior is related to this issue, or if it is related to a different one, but it's something to note. Almost every UI texture that is actually present also have an issue where they seem to wrap at the bottom, seen here:
Reproduction Steps
cd
into the directory containing the launcher, thencd
into thebin
directorygit clone https://github.com/MorsGames/sm64plus.git && cd sm64plus
baserom.us.z64
make -j$(nproc)