Closed Amanthuul closed 2 months ago
If skin is enabled, ui doesn't load
5x ...faceGW2_UI/settings/moveableFrameHandler.lua:569: attempt to index local 'parent' (a nil value) [string "@GW2_UI/settings/moveableFrameHandler.lua"]:569: in function <...faceGW2_UI/settings/moveableFrameHandler.lua:563> [string "@GW2_UI/settings/moveableFrameHandler.lua"]:656: in function `RegisterMovableFrame' [string "@GW2_UI/immersive/skins/questTimers.lua"]:6: in function `LoadQuestTimersSkin' [string "@GW2_UI/GW2_ui.lua"]:594: in function <GW2_UI/GW2_ui.lua:534> [string "@GW2_UI/GW2_ui.lua"]:823: in function <GW2_UI/GW2_ui.lua:821> Locals: parent = nil displayName = "Quest Timers" settingsName = "QUEST_TIMERS_FRAME_POSITION" size = nil frameOptions = <table> { 1 = "default" 2 = "scaleable" } mhf = nil postdrag = nil tags = "All,BLIZZARD" mf = Gw_QUEST_TIMERS_FRAME_POSITION { 0 = <userdata> WrapScript = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:782 SetFrameRef = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:793 Execute = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:777 UnwrapScript = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:788 } (*temporary) = <function> defined =[C]:-1 (*temporary) = Gw_QUEST_TIMERS_FRAME_POSITION { 0 = <userdata> WrapScript = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:782 SetFrameRef = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:793 Execute = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:777 UnwrapScript = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:788 } (*temporary) = Gw_QUEST_TIMERS_FRAME_POSITION { 0 = <userdata> WrapScript = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:782 SetFrameRef = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:793 Execute = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:777 UnwrapScript = <function> defined @Blizzard_FrameXML/SecureHandlers.lua:788 } (*temporary) = nil (*temporary) = "RightButton" (*temporary) = <userdata> (*temporary) = "SecureHandlerStateTemplate" (*temporary) = "Button" (*temporary) = "Gw_QUEST_TIMERS_FRAME_POSITION" (*temporary) = UIParent { Show = <function> defined =[C]:-1 SetScale = <function> defined =[C]:-1 variablesLoaded = true 0 = <userdata> firstTimeLoaded = 1 Hide = <function> defined =[C]:-1 } (*temporary) = "attempt to index local 'parent' (a nil value)" GetSetting = <function> defined @GW2_UI/settings/api.lua:34 GetDefault = <function> defined @GW2_UI/settings/api.lua:29 AllTags = <table> { 1 = "All" 2 = "Blizzard" } SetupTagDropdown = <function> defined @GW2_UI/settings/moveableFrameHandler.lua:55 GW = <table> { getBuffs = <function> defined @GW2_UI/core/auras.lua:58 PlayerSelectPvp = <function> defined @GW2_UI/mainbar/healthglobe.lua:133 GetTimeInfo = <function> defined @GW2_UI/core/cooldowns.lua:17 mylevel = 60 HandleNextPrevButton = <function> defined @GW2_UI/core/toolkit.lua:433 GridUpdateAuras = <function> defined @GW2_UI/units/gridUtils.lua:889 UpdatePlayerFrameSettings = <function> defined @GW2_UI/units/playerFrame.lua:113 LoadAddonListSkin = <function> defined @GW2_UI/immersive/skins/addonManager.lua:4 setBuffData = <function> defined @GW2_UI/core/auras.lua:149 updateHealthbarColor = <function> defined @GW2_UI/units/unitframes.lua:200 EnableTooltip = <function> defined @GW2_UI/core/utils.lua:511 HandleIcon = <function> defined @GW2_UI/immersive/skins/utils.lua:363 detailsControls_OnHide = <function> defined @GW2_UI/character/reputation.lua:134 screenwidth = 2528 GridUpdateAwayData = <function> defined @GW2_UI/units/gridUtils.lua:437 updateBagContainers = <function> defined @GW2_UI/inventory/bag.lua:292 AddToAnimation = <function> defined @GW2_UI/GW2_ui.lua:65 evAddonLoaded = <function> defined @GW2_UI/GW2_ui.lua:405 onBankResizeStop = <function> defined @GW2_UI/inventory/bank.lua:243 AddToClique = <function> defined @GW2_UI/GW2_ui.lua:854 animations = <table> { } ImportProfile = <function> defined @GW2_UI/settings/api.lua:236 UpdateHudScale = <function> defined @GW2_UI/GW2_ui.lua:346 SetDeadIcon = <f
If skin is enabled, ui doesn't load