If you have items collected from the gauntlet in your inventory and start a new run, the plugin instantly counts them towards loss, as all the items appear to be "deleted" when entering the challenge. Furthermore, equipped items also appear to be counted towards loss.
Example:
You have 100 sapphires in your inventory from a previous run. You also have a mystic fire staff equipped.
Entering the gauntlet, the plugin will highlight the sapphires and staff as red, and report "-50k" loss for the trip/session (price of staff + gems)
If fake XP drops are enabled, this will also trigger.
However, when you leave the gauntlet these items are counted as profit, so in the end it doesn't affect the overall tracking. New items from looting the chest are tracked accurately. Its a minor issue, but less than ideal. Is having a specific way of handling gauntlet viable, for example ignoring items when entering/leaving?
Finally, here is a screenshot of what the sidebar starts to look like when you have a lot of items in the inventory (The trip windows get squished):
If you have items collected from the gauntlet in your inventory and start a new run, the plugin instantly counts them towards loss, as all the items appear to be "deleted" when entering the challenge. Furthermore, equipped items also appear to be counted towards loss. Example:
However, when you leave the gauntlet these items are counted as profit, so in the end it doesn't affect the overall tracking. New items from looting the chest are tracked accurately. Its a minor issue, but less than ideal. Is having a specific way of handling gauntlet viable, for example ignoring items when entering/leaving?
Finally, here is a screenshot of what the sidebar starts to look like when you have a lot of items in the inventory (The trip windows get squished):