MosheBerman / MBTileParser

MBTileParser is a game engine written using pure UIKit in the days before SpriteKit.
Other
291 stars 36 forks source link

Should we start off on a new branch for SpriteKit or a new repo? #16

Closed seivan closed 10 years ago

seivan commented 10 years ago

Should we start off on a new branch for SpriteKit or a new repo? Maybe the code could be agnostic to what backing parts are implemented?

I mean if we could implement some sort of a protocol that SKSprite and related UIKit classes could conform to, then both UIKit and SpriteKit could be supported.

Then separate them within a cocoapods-subspec if you only need the SpriteKit version, e.g. Mac OS.

MosheBerman commented 10 years ago

Really good question. Do you have time for a Skype chat or something?

seivan commented 10 years ago

@MosheBerman I should this weekend. seivan_heidari - we'll figure some time out on Twitter with regards to the time difference. Wouldn't want to wake you up again :-)