Closed ameaninglessname closed 4 months ago
Hi, it boils down to 2 things.
5.x
. Compiling the plugin itself to the "package" (a loose folder with the source code, all plugin files, plus compiled binaries) is done by a single engine job triggered this way.
%system.RunUAT% BuildPlugin -Plugin="%teamcity.build.workingDir%\Plugins\FlowGraph\Flow.uplugin" -TargetPlatforms=Win64 -VS2022 -Package="%system.PackageFolder%%\Flow_%system.Branch%"
After that, I just need to zip every plugin version manually. If you'd like to discuss more, talking on Discord would be easier: https://discord.gg/Xmtr6GhbmW
Did that require a customized CI pipeline or just some convenient build scripts?